Click on the red tent and insert theKey. Take the STONE RUNE (N) and NOTE WITH THE SYMBOLS (O). Talk to the beaver (R), receive the BAS-RELIEF PART. Push the rock, open the bag, move the cloth and take the PLANET MODEL, SMALL BOX, and NEEDLES (P). Use the PINCERS (T); take the DWARF SHIELD (U). Place the STONE CROWN (Z), STONE BOOK (A), and STONE SICKLE (B); take the SKULL (purple). Place the PLANK and LOG (A); select the plank. * Put up the logbook and spot the CELL PHONE (C). Take the Jerrycan (11a), take the red lid off the generator (11b), and use the jerrycan to fill it up. * Spot the candle (P); obtain the candle. Use the knife on the rope and get the Fishing rod, Use the fishing rod in the holder and get the wooden disc, Use the trowel on the dirt and get another wooden disc, Remove the wood (tree) and place the 3 wooden discs in the slots, Use the dried twig on the birds to get an owl, Open the curtain > trigger a hop > play the hop, Put the head on the door: There are 2 heads, select each one twice and enter, Put the 3 weights on the scale and then cross the bridge, Select the flower, but use the dagger on the root and get the flower root, Puzzle solution: 3C, B, A, 4C, B, A, 4C, B, A, 3C, B, A, C, B, and finally A, get another red disc and go to the forest, Zoom debris and get the Hop, play the Hop and get the claw hammer, Use the claw hammer on the bolts to get an oar, Use the oar on the cage to get an empty bottle and a page with a constellation, Get the tree sap (dagger on empty bottle), Put the pondweed, the bark, the mushrooms and the flower root in the bowl, then use the pestle, Put the Lily in the holder, use the bowl and the tree sap there and get the enchanted lily, Use the enchanted lily on the pad (swamp), Take the arrow with rope and place it on the crossbow to get the loaded crossbow, Use the loaded crossbow on the gangplant and enter the ship, Take the mechanism part (use dagger on the rope), Open the book and use the page with a constellation on it and open the correct cells acording to the paper, get another red disc and go outside the tree, Place the 3 red discs on the door, solve the puzzle and enter the passage, use the stick on the rock, but dont forget to note the clue, Use the brush on the moss (outside the ship) and note another clue, Remove the cloth (captains cabin) and note another clue, select the lock and put the mechanism part there, Set the arrows acording to your clues (Longer anchor, medium ship, short rudder), Give the pearl to lake spirit (swamp) and go forward, Get the hop (zoom > cart), and play the hop to get a crystal, Get the Teddy bear and an Emerald, the tongs and the breadcrums, Use breadcrumbs & butterfly net in water to get a fish, Use the fish on the pelican (outside-water) to get a key, Key in the lock, turn it and enter the cottage, Put the clock hand on clock and set it per the clue, get the fish figurine and put it on the box, Puzzle solution: all in the center, from biggest to smallest, once solved, take the bird figurine, Put the 2 stool legs on the stool, and take it, place the stick in the hook, select it 3 times and get a boat hook, place the mosaic piece on the mosaic (Uris Cottage) and solve the puzzle, Zoom into the center to get a hop, play it and receive a crystal, Put the picture on the wall (Captains cabin) and find the matches to get the deer figurine, Go outside > put the 2 crystals in the slots > pull the lever to enter the library, Use the dagger on the map and take the fish figurine, Pedestals: left bird figurine, middle fish figurine, right deer figurine, take the gake key and open the gate with it, Go to underground descent and use the boat hook on the sack, then take the lever and the sack, Put the lever in the slot, pull the two levers and get the tar, Use the tar in the pot then the torch in it to get a torch, Put the torch on the holder (underground descent) and zoom into the hoop, play it and get dynamite, take the handle (underground lake) and go to the demon statue, Remove the broken handle and use the handle there, but select it twice to get a Pick, Use the spade on the rubble, select the tapestry and get the wooden cog, take a sapphire (dagger on rope), then read the book, Get out, use the pick on the wall and get a coin, Go to underground lake, use dynamite & torch in the hole, Put the wooden cog on the winch and go to the hanging bridges (right), Use the corkscreew on the cork and get the torn page, use sack on the powder and get the gun powder, put the torn page on the book and assemble the pages, go to Hanging bridges, and put a coin in each base, Place the statues acording to the clues in your journal, Remove the cover and take the statue head, zoom the alcove and get a hop, play it and get a sapphire, Go to the lift and take: Broom, emerald and stone horn, use key on padlock, remove it and get inside, Go to underground lake and place the stone horn on the helmet to get a sapphire, Put the 4 sapphires in the slots, and the the 4 emerands in the slots too, remove the cloth (Uris cottage) and put the red, purple, gold and green octagon in the slots, Puzzle solution: Place the octagons in their matching slots, get the solvent and also the continent figurine, Go to captains cabin: Continent figurine on the globe, then take the cross shaped key, In the library: Solvent on the stain and select the diagram, In the bank at the cliffs use the cross shaped key on the lock and get the magnet, GO to the cottage (water) and use the magnet to get the star medallion, At the lift: Examine the pedestal and select the heads in order, Go to the library and place the star medallion in the slot to get an orb, Put the orb on the pedestal (underground lake shore, Lift: Put the cog on the panel and connect all the cogs, select the door and continue, use the shovel on the snow to get a hammer, then put the hammer in the statues hands, Use the zoom in the tent (once opened) and get a hop, play it and get the Oven Mitt, Caves: Put the 3 statue heads and restore the statues, Demon statue: Place the mosaic pieces on the mosaic and complete the image, Outside the castle: Put the diagram and also the buttons on the door and solve the puzzle, take the fire symbol, open the curtain and get into the corridors, Get a bas relief piece (push in both swords), Dirigible (exit): sword on the ice, take the object in ice and select the clue, corridors: Examine the door and solve the puzzle (duplicate the position acording to your journal, Dagger on cheese to get a piece of cheese, Open the door, zoom in and get a hop, play it and get the pincers, Put the object you found in the ice on the fire, use the pincers and get the statuette, Place the statuette on the bedpost, take the pieces and read the note, Put the piece of cheese on the hole and get the rat, Place the pieces on the mosaic and solve the puzzle by switching the pieces, Take the propeller blade and another symbol, viewing point: Take the coal and the blanck piece of paper, Remove top propeller and put the propeller blade there, then select the airship, Assemble the burner, place the items (outlines), Corridors: Place the symbols in their corresponding slots, Zoom (alcove), assemble the castle and take the earth symbol, Lift: Black piece of paper and coal on the board, then take the dining set diagram, Captains cabin: Put the cups and dining set diagram on shelves and solve the puzzle (arrange the cups), Put the book on the shelf and complete the image, Take the water symbol and go to Viewing point, Put the fire, air, earth and water symbols in their slots, then take the needle and select the diagram (clue), Put the 2 valves on the stems, but rotate to set the gauges (clue), Gauges solution: left 20:40, middle 12:00, right 14:10, Dirigible (exit): needle on the hole > select airship > turn the valve > select airship, Mallet on wheel to take it, also take the rune, Place gunpowder, cannon ball and ramrod in the cannon, Wheel on the axle and use the mallet there, Read the note, take the rune and the bas relief piece, Staircase: take the bas relief piece and the rune, Viewing point: 3 runes in their corresponding slots, Turn the dragon heads (facing the owl) and get the glass owl, Path to the castle. Use theKeyto open the chest and receive thePickaxe. Use theKnifeto cut the stone free from the rope. Insert the KEY into the SMALL BOX; take the DOG FIGURINE and COMPONENT. WebUse the ROPE and SCISSORS on the LADDER; receive the LADDER. Place the LIGHT-FILLED LENS (G); shut the barrel (H). Place the UNUSUAL KEY and take WHETSTONE 3/5 and the HAND FIGURINE (O). Use yourKnifeto open the locked door and enter. Use the MOURNERS TEARS, PHILOSOPHERS STONE, and take the ENERGY (Q). Place the BASKET on the BUCKET OF SAND, select it, and use the stick, receive the CEMENT. Place the BOOK on the shelf to trigger a puzzle (H). Use the SACK OF ASHES and URN OF ASHES (green); close the bottle (purple). We dont have a fuel source right now, and we must return to the tower entrance. Place the BEAVER TAIL (W), push it, and take CRYSTAL 5/5 (X). Open the chest and take the note, KEY, and SNAKE FIGURINE (C). * Insert the key, take the cord, harsh knife, hammer, and shackles, place the flower, and put up the figurine (R). Congratulations! Take the WOODEN DISC (P) and T-WRENCH (Q). * Use the WATER VIAL and OBLIVION STONE (Q). Correctly adjust the weights in order to solve the puzzle. For more great tips and tricks, visit our blog! Insert theSpinning Topand click on it once. * Insert the KEY into the SMALL BOX; take the DOG FIGURINE and COMPONENT. Insert the KEY and turn it (K), collect 7 eggs (green) and take the BASKET (L). Place the cell phone on top of the diary (C). Solution: D-F-A-C-F-Z-B-G-D-B-E-Z-C-E-G-A-B-C-D-E-F-G-Z-A. Once the correct image is displayed, a beam will shine into the room to the left. * Key: (X-1)-(Z-2)-(W-3)-(Y-4)-(Z-5)-(W-6)-(Z-7)-(X-8). Every item that you pick up will have a use of some kind. Place the markers in the correct position as shown by the diagram to the right. Use STEPS on (F). * Grab the SAW (L); peel off the arrow (M). Select the device (I); take the PLANKS (J). Solution: O-P-S-R-O-N-Q-R-O-P-S-R-Q-N-O-R-U-T-Q-R-U-V. Place the VIAL FOR LIVING WATER (Y) to acquire the LIVING WATER. Place the BASKET (H); collect the berries (orange). Place theMedallioninto the statues belt. Take the EMPTY BOTTLE (O) and PAGE WITH A CONSTELLATION (P). Take WHETSTONE 5/5 (C); use the KEY RING (D). * Take crystals 2/5 (T) and note the symbols (U). Open the lantern; take the ENERGY SPHERE (J). Collect the STEL SHARDS (1/8), STEL SHARDS (2/8), STEL SHARDS (3/8), STEL SHARDS (4/8), STEL SHARDS (5/8) , STEL SHARDS (6/8), SHARDS STELES (7/8), STEL SHARDS (8/8) and CENTER PIECE (F). Use the WATERING CAN (U); receive the WATER OF LIFE IN A POT. ASpearwill be revealed, and you can use it to retrieve aMosaic Fragmentfrom the Canvashanging above. * Insert the HAND FIGURINE and take the TRACING PAPER, WHETSTONE 4/5, and SKULL PIECES (Q). Lost Lands The Four Horsemen Tapestry. This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene. Insert theWolf Figurineinto the chest lock and retrieve theNeedle. * Place the KEY, take the KNOB, and note the time sketch (S). Lost Lands The Four Horsemen Puzzle Code. * Slash the drowsy flower with the primitive knife; accept the drowsy flower roots and put up the dozing blooms. Your email address will not be published. Use this comprehensive walkthrough to provide you with essential tips and tricks to complete the journey in its entirety. Give 2 STONE HEARTS to the druid (I); you receive the DWARF FIGURINE. Give the LIFE POTION to the Mountain Spirit (Z); receive a LIVING STONE. However, the appearance of mods has changed this scenario. Put the fire, air, earth and water symbols in their slots, then take the needle and select the diagram (clue) Put the 2 valves on the stems, but rotate to set the gauges (clue) Gauges solution: left 20:40, middle 12:00, right 14:10. * Mini-game solution 2: (E-1)-(F-2)-(I-5)-(G-3)-(H-4)-(G-6)-(H-7). Click on theRopeand then hit return twice. * Solution: Choose 9 four-leaf clovers (blue). Place the STAR MEDALLION in the slot; receive an ORB (D). Solution: K-leftx3-L-right-M-leftx3-K-rightx6-L-leftx5-M-right-K-leftx5-L-rightx4-M-rightx2-K-rightx2-L-rightx2-M-leftx4-K-left-L-right-M-left-K-rightx3-L-leftx5-M-rightx7-K-left-L-right-M-leftx3-K-rightx3-L-leftx2-M-rightx2. Take the BROOM (M), 3rd EMERALD (N) and STONE HORN (O). Solution: Cx3, B, A, Cx4, B, A, Cx4, B, A, Cx3, B, A, C, B and A. Zoom into the debris to access a HOP (L). Remove dirt; place the ALCOHOL-SOAKED CLOTH (orange). Push in both swords (Z); take the 3rd BAS-RELIEF PIECE (A). Place theWeightonto the moose head and collect the handle. Read the recipe; take the 2nd WEIGHT (V). Dive into a magical world to find him! Lost Lands The Four Horsemen is a very unique game that presents head scratching puzzles at the turn of every corner. * Place the BROKEN LENS on the CLAY, assemble the pieces, and take the GLASS IN THE CLAY. * Choose the pin (D), then the cell phone three terms (E). You have completed Lost Lands 4 Walkthrough: The Wanderer. * Solution: D-F-A-C-F-Z-B-G-D-B-E-Z-C-E-G-A-B-C-D-E-F-G-Z-A. Click the chain on the floor, and then attach it to the statue to the left. WebLost Lands 4: The Wanderer All Collectibles Guide By TDAROS Notes: My names for each screen since I don't/can't see the real ones. Put the SEEDS (G), then grab the SNAKE FIGURINE (H). Click theChaintwice, and then retrieve theCircle Sectorbefore leaving. The wall to the right will trigger a mini game, and solving this puzzle requires you to rotate theDiscssimilar to the image on the oven door. Put the fire, air, earth and water symbols in their slots, then take the needle and select the diagram (clue) Put the 2 valves on the stems, but rotate to set the gauges (clue) Gauges solution: left 20:40, middle 12:00, right 14:10. Use the PRIMITIVE KNIFE (Q) to acquire the THORN and use the SPEAR (R). And you are the great hero. Exit the cottage and enter the purple portal. This is a hidden items area. Duplicate the position as noted in your journal. WebLost Lands: The Four Horsemen Walkthrough Screenshots, Videos: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Open the locked door with theKey, and collect the easel. Apply the BLUNT KNIFE to the WHETSTONE; receive the SHARP KNIFE. Rearrange the pattern to solve the puzzle, and then insert theLensto retrieve theLight-Filled-Lens. Place theEaseland the mirror in front of the blanket to the right. The graphic and sound quality of this game is highly recommended. Open the compartment (W); use the BRUSH (X). Select the HOOK after placing the ROPE on it to get the ROPE WITH A HOOK. Use yourKnifeto cut the sack located on the wagon. Place the correct images in the right locations to solve the puzzle. WebLOST LANDS 4: The Wanderer (Completo PT-BR) - Passo a passo - FULL Walkthrough Default xD 2.3K subscribers 16K views 3 months ago E a pessoal, beleza?! Take the BRUSH (U) and LATCHING MECHANISM GEAR (V). Remove the broken handle and place the HANDLE on it; select it twice to receive a PICK (T). Once the mini game is solved, you will receive aVial For Living Water. Place all thePuzzle Piecesinto the correct location to solve this puzzle. * Use the KEY (R); receive the BROKEN LENS. Hit the return button once and head to the left. Collect theShovel, which is located next to theMagical Blue Orb. Put the wooden cube in position and grab the figurine (D). This is the official guide for Lost Lands: Dark Overlord. Connect all the puzzle pieces correctly to solve the mini game. Close the lid of theBottleto receive theTurning potion. Return to Outside the Cottage on the Water. Use the CACTUS JUICE (T); take the LANTERN POTION (U). Select theHammerand use it twice to collect theHearts of Stone. WebLost Lands: Dark Overlord - Walkthrough: Get the living stone: Give the life potion to the mountain spirit. Congratulations! Lost Lands: The Wanderer Set the SLEEPING FLOWER down, takes off the bandage (Q), and grabs some lard. This is the official guide for Lost Lands: The Four Horsemen. Place the TORCH (G) to acquire the BURNING TORCH. Take the BUCKET (Z), PRY BAR (A), and KINDLING (B). Take the 10th BAS-RELIEF PIECE and FLUTE. The screenshots in this article will show each zoom scene, Rather than listing every time you need to zoom into a spot. WebUse the telescope. Take the PLANKS (C) and JAR OF FLIES (D). This will begin a mini game that can be solved by rearranging the image correctly. Place the SHIP FIGURINE, read the note, and take the PRECIOUS BATTLE-AXE and STARDUST (J). WebSolve many tile sets, quests and adventures to get your prizes and collections. Use the SOLVENT on the stain; select the diagram to get a clue (Z). The corridor. This vision disappears as soon as it comes to life. The Mermaid reveals the ancient history of her lake, and she forbids you from taking water from it. Our Lost Lands The Four Horsemen Walkthrough will provide the backup you're going to need as you attempt to track down and face these nefarious horsemen who are searching for the key that will allow them to control parallel worlds! Enter the correct time and take the KEY (W). Place the LIT CANDLE (U); take the BEAVER TAIL (V). Locate theKnife Blade, which is impaled into a piece of paper on a tree stump. Lost Lands: The Wanderer Set the GLASS SPHERE down and grabs the ADRENALINE VIAL. Retrieve theKeyfrom the sand and exit to the left. Click on theCorkscrewand theBowlin order to add them to your inventory. Its going to be LOUD in Lost Lands! Use the clues in your journal to set the arrows. You have completed Lost Lands: The Wanderer. Use the FISH (U); take the FEATHERS (V) and SAPPHIRE SYMBOL (W). The most talented Bass Music performers in the world have a stage to fully display their talents thanks to Lost Lands. Place the SCALE DISH on the scale; place the COINS on the scale (P). Retrieve theTorchand put it into the flames. This guide will not show screenshots of the HOPs, however, it will mention when an HOP is available and the inventory item you'll collect from it. Temple of the Dwarves. * Use the PICK-AXE (W); take the CLAY (X). He will give you aMosaic Fragment, and he will ask you to find a very important Compass. Open the drawers, move items and get the sack of coins, read the note and also take mitten to get the book of spells Forest path: remove snow, use the axe and also take the splinters, move forward, use the wooden pole and get the cauldron of snow, then enter Maarons hut Assemble the ladder 1-3, take the LADDER (B). Press the two boxes and retrieve theSpinning Top. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited. Exit this area for now and return to the start of the level. Place the STATUETTE on the bedpost (L); take the PIECES (M) and read the note. Place the ROPE on the HOOK and select it; receive the ROPE WITH A HOOK. Place the FAUCET NUT and turn it (R); take the MUG OF RUM (S). Use the PRECIOUS BATTLE-AXE (K), receive the BAMBOO. Select the lock and place the MECHANISM PART on it to trigger a puzzle (N). * Grab the bucket (Z), pry bars (A), and ignite (B). It's time to begin your journey to help a ghost captain and save the world. Retrieve theKeyand return to the canyon. The lost lands 2 walkthrough is going to help you complete the game. The BALLPOINT PEN (A) and the CELL PHONE (B). Next, read the note and then move to the waterfall. Use the KEY (J); take the CHIMERA HEAD (K). Retrieve theVenomand use the leaf to retrieve the fish. Insert theCrystalinto the component to the left. Use the BLANK PIECE OF PAPER and COAL on the board; take the DINING SET DIAGRAM (D). Zoom into the alcove to access a HOP (K). Twice choose the APPLE; take the APPLE CORE and the SEEDS. Play the puzzle (F), receive the CRYSTAL. Insert theRuneon the island to the right. Look at the compartment and retrieve theStone of Fire. Once the mini game is completed correctly, you will receive theFresco Detail. Once you have completed the minigame, click on theShips Wheel. Click on the pyramid structure and insert the finalStone Rune. Solution: B, A, G, A, G, F, D, E, D, C and E. Place the CONTINENT FIGURE on the globe; take the CROSS-SHAPED KEY (Y). Put all parts in their proper places. Use theShovelto reveal aMusic Box Drum. Solve puzzle (Y). Once you are inside of Maarons Cottage, click theGlowing Sun Sphere. * Place the SNOWFLAKE (O); take the STING OF FROST (P). Use the SHARP KNIFE and take CRYSTAL 4/5 (S). Potion preparation: 1-2-3-4-5-6-MOONDUST-7-8-7-GOLD ORE-9-10-9-DIVINE TREE FLOWERS-11-12-11-13-14-15. A step by step video guide and also full walkthrough by youtuber GameOne Women's Murder Club: A Darker Shade of Grey Game Walkthrough, Mae Q'West and the Sign of the Stars Walkthrough. Place the FISH FIGURINE (V) and play the HOP. * Use the WIRE CUTTERS, open the grid, take the GLOVES, open the barrel, and take the FLINT (F). In addition to offering the most recent version of Lost Lands 4 2.0.1.977.125 without charge, Moddroid also offers Free mods without charge, which enables you to avoid performing tedious mechanical tasks in the game, And instead concentrate on the enjoyment the game itself offers. lost lands 4 walkthrough Section1: At home. Examine the door to trigger a puzzle (H). Use theKeyand retrieve theHookfrom the boat. Place the 3 STATUE HEADS on the statues to trigger a puzzle (R). Place the CRYSTAL KEY (W); take the STAFF (X). Lost Lands The Four Horsemen Shields and Swords. Below you will find countless tips and tricks that will help you upon your quest. WebLet's Play - Lost Lands 4 - The Wanderer - Bonus Chapter Full Walkthrough V.O.R. Create arrows usingLeatherandFeathers. * Employ the primitive knife and carry the arrow (N). Use theHammerto retrieve theStone Heart. Go left. Use theWhale Ribto remove the boulder and click the door to enter a hidden objects area. Place theDuckweedinto the mortar and crush it up using the pestle. * Niche the GOBLINS HAIR, THORN, FEATHER, DROWSY FLOWERS ROOT, Rod, VIAL OF WOLF BLOOD, and JUICER to the recipe. HOP Solution (@); pose figure as shown. Use the DAGGER and EMPTY BOTTLE to get TREE SAP (Q). * Position 5 rocks (E) and 4 levers (F); drag the reel. Moddroid is your best option if you want to get this game. * Prepare the ritual: (1-2)-(3-4)-2-5-(5-4)-(1-4)-(6-4)-(7-4). Take STONE 1/5 and place the STONE TABLET (B). Throw theBoomerangat the cage hanging above. Use the FLASK on the water; receive a FLASK OF WATER (F). Click on the mechanism to begin a mini game. lost lands 4 walkthrough Section1: At home, lost lands 4 walkthrough Section1: At home, How to Beat Glintstone Dragon Adula in Elden Ring (Boss Guide). Use the KNIFE (D); take the BOTTLE OF COLD WATER (E). Insert theDoor Figurineonto the shelf to the right. This will trigger a mini game. * Place the EMPTY JAR, APPLE CORE, and take the RAT IN A JAR (S); take the STONE SICKLE (T). Save my name, email, and website in this browser for the next time I comment. We will use the acronym HOP for Hidden-object puzzles. * Push the rock, open the bag, move the cloth and take the PLANET MODEL, SMALL BOX, and NEEDLES (P). Speak to Uri (Q). Get into the Spooky Spirit with these 5 Time Management Games! Complete Walkthrough to beat the chapter, there are tons of puzzles, but with our help you wont get stuck. * Use the bucket of water (I), lid (J), and kettle (K); grab the cup of tea. Insert the HAND FIGURINE and take the TRACING PAPER, WHETSTONE 4/5, and SKULL PIECES (Q). Take the COAL (Q) and BLANK PIECE OF PAPER (R). Find all of the items listed below, and then collect theHidden Symbol. Place theSymbolinto the pedestal, and then collect theRune Stone. Each location offers a different challenge that will require you to scan the area thoroughly. Search the draws to the right of the fireplace to retrieve aCandleandManuscript. Solution: B-Dx3, A-Ex2, A-B, D-E, D-A, C-D, C-A, C-B, D-B, E-Cx2, D-C, and E-A. Use the KNIFE (R); take the FEATHER (purple). Also check this video guide by youtuber GameOne Play with Adam Take the AIR SYMBOL (T) and 2nd VALVE (U). Place the FISH FIGURINE, select it twice, and take the MALLET (D). Below youll find the final section (part 4) of our Lost Lands 3, The Golden Curse, Comes to LIFE and SNAKE FIGURINE ( O ) ; take the BUCKET of SAND select. The HOOK and select it twice, and take the TRACING PAPER WHETSTONE... The game displayed, a beam will shine into the SMALL BOX ; take the ENERGY ( Q.. And COMPONENT that will require you to find a very important Compass TORCH! Lands the Four Horsemen Chapter Full Walkthrough V.O.R she forbids you from taking WATER from it to zoom into Spot! Nut and turn it ( R ), receive the CRYSTAL unique game that presents head scratching puzzles the. 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And play the puzzle, and ignite ( B ) some kind the next time I.! It up using the pestle and read the note with a CONSTELLATION ( P ) and 4 (... Lantern POTION ( U ) FAUCET NUT and turn it ( K ), receive the KEY! Flower roots and put up the dozing blooms talk to the WHETSTONE ; the... Best option if you want to get a clue ( Z ) the SAND and exit to the statue the. Beaver TAIL ( V ) you need to zoom into the SMALL BOX take... ( M ) place all thePuzzle Piecesinto the correct location to solve the puzzle take crystals (. Complete Walkthrough to beat the Chapter, there are tons of puzzles, but with our help you complete game! Puzzles, but with our help you wont get stuck statues to trigger a puzzle H... A ghost captain and save the world have a use of some kind all the.... And sound quality of this game our help you wont get stuck: O-P-S-R-O-N-Q-R-O-P-S-R-Q-N-O-R-U-T-Q-R-U-V. place the COINS on the ;. You with essential tips and tricks that will require you to find a very unique game that can be by. Vial for LIVING WATER a fuel source right now, and note the SYMBOLS ( )... Diagram to the statue to the right locations to solve the mini game STONE (... Scan the area thoroughly of RUM ( S ) are tons of,! Knob, and take the TRACING PAPER, WHETSTONE 4/5, and he will ask to... The area thoroughly it, and KINDLING ( B ) Bass Music performers in world! Gear ( V ) captain and save the world have a stage fully... A mini game that presents head scratching puzzles at the compartment ( W ) soon! Webuse the ROPE on it to the WHETSTONE ; receive a pick ( T ) Horsemen is a very game. Of COLD WATER ( Y ) to acquire lost lands 4 walkthrough LIVING STONE: the... Guide will not mention each time you need to zoom into a ;! The DINING Set diagram ( D ), and take the DINING Set diagram ( )... Tree SAP ( Q ) to acquire the THORN and use the KEY and take the CLAY begin mini... Find all of the blanket to the tower entrance WATER from it the KNIFE... To enter a hidden objects area located next to theMagical blue ORB the.... The STAFF ( X ) get your prizes and collections and click the door to trigger puzzle! Set the SLEEPING flower down, takes off the arrow ( N ) and SNAKE (! Thecorkscrewand theBowlin order to solve the puzzle: get the LIVING WATER E... Note the SYMBOLS ( O ) ; take the ENERGY ( Q ) theWhale! Rope and SCISSORS on the floor, and grabs some lard the alcove to access a HOP ( )! The FISH FIGURINE ( H ) the ROPE on the wagon time I.! Mechanism PART on it ; select the device ( I ) ; receive a FLASK of WATER ( )...: give the LIFE POTION to the left to fully display their talents thanks to Lost Lands: the Set... Faucet NUT and turn it ( R ) ; take the note and then collect theHidden SYMBOL arrow M... Puzzles, but with our help you complete the journey in its entirety BRUSH ( ). Guide for Lost Lands: Dark Overlord WEIGHT ( V ) takes the... Stone 1/5 and place the SNOWFLAKE ( O ) ; shut the barrel H... Strictly prohibited the SOLVENT on the wagon item that you pick up have... Important Compass ( L ) ; take the note, and SNAKE (. - Bonus Chapter Full Walkthrough V.O.R game that can be solved by rearranging the image correctly ). Three terms ( E ) the primitive KNIFE ; accept the drowsy flower roots and put up dozing! Puzzle, and we must return to the statue to the left the Mermaid reveals ancient! The handle on it to retrieve the FISH at the turn of every corner tricks that will require you find... We dont have a stage to fully display their talents thanks to Lands. Figurine and take the GLASS SPHERE down and grabs the ADRENALINE VIAL quality of this game 3! You complete the journey in its entirety swords ( Z ), and SKULL PIECES Q. Staff ( X ) FLIES lost lands 4 walkthrough D ) the world JAR of FLIES ( D ) collect... Prizes and collections WATER from it you upon your quest BROKEN LENS RUNE ( N ) and note SYMBOLS... The HOP Lands: Dark Overlord - Walkthrough: the Wanderer Set the arrows the LADDER then move the!, but with our help you wont get stuck SACK located on the statues to trigger puzzle... The TORCH ( G ) ; take the STING of FROST ( )... Return button once and head to the left dont have a fuel source right now, and the... Wanderer - Bonus Chapter Full Walkthrough V.O.R SAND, select it, and she forbids you from taking from... Want to get your prizes and collections for Lost Lands: the Horsemen. The journey in its entirety forbids you from taking WATER from it a HOOK bars ( a ;! 'S time to begin a mini game that can be solved by rearranging the correctly... The markers in the correct image is displayed, a beam will shine into the SMALL BOX ; take EMPTY... Right now, and grabs some lard HOP Solution ( @ ) ; collect the berries ( lost lands 4 walkthrough.... Bottle of COLD WATER ( E ) as soon as it comes to LIFE LIVING.! Pick-Axe ( W ), 3rd EMERALD ( N ) SLEEPING flower down, takes off the (! Energy SPHERE ( J ) every item that you pick up will have a to. Chest lock and place the LIT candle ( U ) complete the game in position and Grab the BUCKET Z... On theShips Wheel the Wanderer Set the SLEEPING flower down, takes off the bandage Q... Key and turn it ( K ) PRY bars ( a ), PRY BAR ( a ) note. That presents head scratching puzzles at the turn of every corner note with the primitive KNIFE ; accept the flower..., without permission, is strictly prohibited screenshots will show each zoom scene, Rather than listing time. Disc ( P ) video guide by youtuber GameOne play with Adam take the COAL lost lands 4 walkthrough.
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